Fusion
Novice
Gullible Echidna
Posts: 55
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Post by Fusion on Jul 21, 2006 17:29:01 GMT -5
This is not a complaint, but rather a poll for a suggestion. I'm tempted to just go with it but the issue will not leave my mind, thus I must ask you all about it.
Well, as of recent events in the RP (given how Speedline's become possessed, Mon's gone nuts once again (wish he'd quit that), characters are being killed left and right and everybody useful is off in different places) I've come to wonder: Are we focusing on evil villains a bit too much?
I only say this because I've seen an RP die from too many villains who killed all of the cast, so the RP could never continue because everybody was dead. I know CC has over 100+ characters, but what about the rest of us who only have 10 or 11? It'd suck to have some empowering villain come and kill every one of them without our characters even remotely knowing how to win.
Thus, I pose this question: Do you think we should stray the focus away from evil a little after this whole mess is solved?
And if anyone tells me that "a solution has already been made" I will... Ugh, there's too many times that's happened. At least in my RPing ventures.
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Post by CuteCat on Jul 21, 2006 17:53:12 GMT -5
When it comes to me, I wish I could help, but there's problems. As I have no control over my characters, they go haywire, and things go wrong. This last one with Speedline was something gone wrong. In short, I had him a long time ago when I was still depressed, and in an RP I started RPing him... Wrong. About half-way through I realized that he was being WAY too violent, out of character, so I quick-made a demon side as an excuse. To avoid messing him up too badly, I put it so that side would only come up if Speedline got trapped.
And yesterday, the moron got himself caught in a coffin.
I agree that we should try to focus less on evil, but the problem is that it seems to be the only kind of plot left. We need more ideas...
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Fusion
Novice
Gullible Echidna
Posts: 55
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Post by Fusion on Jul 21, 2006 18:05:20 GMT -5
Well, if you let my DBZ character (profile coming soon) handle him, it'd help.
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Post by tyr on Jul 21, 2006 23:04:01 GMT -5
Actually, something IS done. I'm not sure if Mon went haywire again, or when he did it, I just know he killed Kaito yesterday (well, at least his right to RP in the room) because he tried to take over the forest.
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Mon
Novice
In Deep Nuts
Koniki Forest's Local Wizard
Posts: 66
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Post by Mon on Jul 22, 2006 23:33:28 GMT -5
Okay... Just to cllear things up...
1: Mon has not gone haywire, he is simply trying harder than normal to kill Zukoro.
2: Kaito wasn't killed, but he won't be returning for a long time.
3: Unfortunatly, all the plots that HAVE Mon have him put in somewhat evil situations 'Speedline, Lee wanting to kill him, going after Father, ect...'
-M
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Post by Killrion on Jul 23, 2006 16:03:21 GMT -5
I don't know exactly what's going on, but sometimes I feel the villians are over powered to the max. I've noticed entire groups getting killed by one person. We need villians who are powerful, but not to powerful. Next time I'm on I'm planning on doing something with Zeibul, but I don't want him to end up slaughtering everyone, but I also don't want him to die. So this is a bit difficult. Maybe we should make challanges for the parties difficult, but not impossible, their should always be a way to win without going god-mode.
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Blast9
Newcomer
Idled Ninja
Posts: 14
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Post by Blast9 on Jul 24, 2006 11:25:01 GMT -5
I'll just add in my two cents.
Not all PvP (player versus player) fights/arguments/what have you have to end in death. Beat your enemy to a pulp, and let them lay there as you insult them, or threaten them that the next time they try it they'll be dead. Hopefully the victim realizes that it wasn't such a good idea to go after you, and that hopefully he'll reconsider going after you, or that he'll better prepare next time.
This adds a more vivid, more fun experience for roleplayers than, "LOL KILL ON SIGHT".
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Xanit
Pro
Member of the Cruxis
GYIHIHIHIHIHIIHI!!
Posts: 464
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Post by Xanit on Jul 24, 2006 11:27:02 GMT -5
KOUGHIWASJOKINGABOUTMYVOTEKOUGH
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Post by Observer on Jul 24, 2006 19:41:39 GMT -5
I'll just add in my two cents. Not all PvP (player versus player) fights/arguments/what have you have to end in death. Beat your enemy to a pulp, and let them lay there as you insult them, or threaten them that the next time they try it they'll be dead. Hopefully the victim realizes that it wasn't such a good idea to go after you, and that hopefully he'll reconsider going after you, or that he'll better prepare next time. This adds a more vivid, more fun experience for roleplayers than, "LOL KILL ON SIGHT". I could not agree with you more.
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Fusion
Novice
Gullible Echidna
Posts: 55
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Post by Fusion on Aug 2, 2006 21:48:12 GMT -5
To be honest... I've seen nothing done. If anything, the evil problem has gotten a bit worse.
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Post by CuteCat on Aug 2, 2006 22:04:17 GMT -5
Fusion, if you have a solution to this problem, please tell us. As it is, any plot that doesn't need direct attention (an evil plot) gets ignored due to Ze Deadness or laziness. We have too much time on our hands now when it's summer vacation, and we have used up every other plot there is. It's either evil-plots or deadness...
And as it is, maybe some things are better WITH evil. If you think about the Sigma thing, I actually asked Arcolf to revive him, because I was getting seriously worried about Kikari's health.
Arcolf's rampage was because Arcolf IRL was becoming VERY depressed, and the rampage improved his mood a lot. He had been down the entire day, so to be honest, I'm happy he rampaged. I had been worried about him the entire day.
The Father thing was to get my mind off things. That, and the fact that Saktana keeps attacking and trying to kill Devic every damn day. Fine, Devic's an ass, but that's just the way he is. If she keeps attacking him, he might very well leave - and losing the only asshole-character I have can't be good for my health.
That, and Father got into a brawl with Hakkai, and he's going to use Saktana as bait. She's not gonna be killed.
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Fusion
Novice
Gullible Echidna
Posts: 55
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Post by Fusion on Aug 2, 2006 22:37:37 GMT -5
How am I supposed to solve it? Every other character of mine other than Arthur is busy! Lee dareth not step foot, Arthur wouldn't last 3 seconds there, and why would Eva want to go there anyhow?
CC... You speak as if you seriously don't have control over your characters. I'm beginning to think you have a slight hint of mental problems.
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Post by CuteCat on Aug 2, 2006 22:43:50 GMT -5
That's because I don't, Fusion. It's a bit complicated, but when I first started on original characters, I decided not to have any powers. At all.
I can create characters, but once I have, I have no control over them whatsoever. They all have their own personalities, and I can't make them act against those personalities or control their minds.
I can't try to control anyone, I've tried it a little before.. It was like tying them up and forcing them to be like a puppet. I felt horrible for it, as the person I tried it on started crying, screaming and struggling.. I couldn't keep it up. I might just be emotional, but the feelings of my characters influence my own feelings heavily, and if something feels bad for them it does the same to me. It's hard to control someone when you want to rip your head apart from the pain at the same time.
You probably don't understand...
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Post by lenne on Aug 2, 2006 23:14:14 GMT -5
I'm sure that he doesn't understand. Maybe you're taking this RP thing a little too seriously. I don't understand either. >_>........
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Post by tyr on Aug 3, 2006 4:58:09 GMT -5
I do. Okay, let me explain. CC treats her own characters as real persons. Imagine see someone tortured from two perspectives at once. One perspective from the torturer, which would be CC trying to control her characters. The other perspective from an observer, the one that feels the tortured-one's suffering. That, too, is CC.
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Post by lenne on Aug 3, 2006 19:36:52 GMT -5
I do. Okay, let me explain. CC treats her own characters as real persons. Imagine see someone tortured from two perspectives at once. One perspective from the torturer, which would be CC trying to control her characters. The other perspective from an observer, the one that feels the tortured-one's suffering. That, too, is CC. What?
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Post by CuteCat on Aug 3, 2006 20:10:27 GMT -5
Basically: if I puppeteer someone, I don't just feel how it's like being the puppeteer. I also feel what the puppet feels, which is often desperation and fear.
... It's REALLY hard to be the puppeteer when you feel that. The only one I can really puppet is Sonci, and that's because he already has a virus that steals control from him at times.
You don't have to understand. I'm just weird, and I have no control over anything my characters do. Unless I try to do it directly, but that has a bad effect on me.
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Post by Crimson_Hunter on Aug 4, 2006 2:30:47 GMT -5
Although incredibly off topic the whole thing is very interesting CuteCat, I actually wished I could RP that way, because then I don't think I would have trouble actually bringiing characters in and not making them seem like the past several.
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Post by tyr on Aug 5, 2006 8:31:29 GMT -5
Okay, I believe I found the solution... But I don't think everyone will accept this.
We move to EsperNet. We start over FULLY. New nicknames, EsperNet covers our old IPs, new characters, new world, new everything. The thing is that not the evilness in there counts, but the grudges between users. I.E. Kaito hates me and Mon, and so does Fusion. Well, Fusion hates only me. So one of my characters got into a fight with one of Fusion's characters because of an arguement. We - really - should start over.
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Post by lenne on Aug 5, 2006 9:29:54 GMT -5
That's a bad idea in my opinion. You're saying that we should abandon everything: our characters, their backgrounds, history, and storyplots and everything else? Why? There is away that we can overcome this"evilness" thing without destroying everything. We just have to find the detour.
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