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Post by astrodude55 on Sept 30, 2011 17:47:46 GMT -5
Put your weapon and armor ideas here.
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Post by Joe on Oct 1, 2011 19:13:20 GMT -5
Weapons
Revolvers War & Peace
Gemini
Dawn & Dusk
Final Showdown
Special Revolvers Deschain’s Legacy
Gunrunner’s Last Stand
Long-barrels Sawed-off Shotgun Hunting Rifle
Bolt Action
Automatic Shotgun
Automatic Rifle
Sniper Rifle
Spears & Polearms Hunting Spear
Bronze Spear
Iron Spear
Pike
Halberd
Voulge
Spear of St. Michael (Spear)
Spear of the Morning Star (Spear)
Dragon Claw (Voulge)
Skycutter (Halberd)
Godfang (Pike)
More later, including stats and things.
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Post by Joe on Oct 1, 2011 19:25:03 GMT -5
Weapons
Swords[/u] Short Swords are one-handed. Long swords require two hands and, thus, a character cannot equip a shield. There are some exceptions, as seen below. Short Sword
Long Sword
Bronze Sword (Short)
Iron Sword (Short)
Hand and a Half (Long, strong characters can use as a one-handed)
Kodachi (Short)
Katana (Long, strong characters can use as a one-handed)
Nodachi (Long)
Zanbattou (Long, only strong characters may wield. Super effective against calvary units)
Twin Crystals (Two short swords, equipped together. No shield can be equipped.)
Excalibur (Same as Hand and a Half.)
Epee (Short)
Rapier (Short)
I have some special swords I can work up, but I need to go back and remember what the f*ck they were.
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Post by Joe on Oct 1, 2011 19:31:13 GMT -5
Weapons
Bows[/u] Bow
Longbow
Crossbow
Serendipity (Bow)
Rose Bow (Longbow)
Arbalest (Crossbow, fires multiple bolts at once)
Loxley Bow (Bow)
Artemis (Bow, causes Blind)
Apollo (Bow, causes Burning)
Seeker (Longbow, perfect accuracy, even if Blind)
Same as last post.
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Post by Joe on Oct 1, 2011 19:36:00 GMT -5
Weapons
Daggers[/u] Knife
Kitchen Knife
Dagger
Ebony (Causes Blind)
Ivory (Causes Bleeding)
Tooth and Nail (Twin Daggers)
Necromancer's Delight (Boosts Magic, MP)
Wizard's Last Defense (Boost Magic, Strength on Critical Health)
Thief's Choice (Makes Stealing, Mugging easier)
Assassin's Pride (Causes Bleeding, high Criticial Strike)
Same ol' thang
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Post by Joe on Oct 2, 2011 9:05:51 GMT -5
Weapons
Laser Weapons[/u] Laser Blades (Twin Daggers)
Laser Sword (Yes, it's a lightsaber)
Laser Bow (Longbow, fires plasma bolts)
Sith Legacy (Doubleblade, like Darth Maul's lightsaber)
Plasma Rifle (Longbarrel, think Halo)
Plasma Pistols (Revolvers)
Electroaxe (Voulge)
Sparkblade (Halberd)
Special Laser Weapons[/u] Kitten Rescue Blades (Laser Blades, low Attack, but can summon kitten that deal incredible damage)
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Post by Joe on Oct 2, 2011 13:53:22 GMT -5
Weapons
Brawlers[/u] Gloves
Finger Guards (Metal "sheaths" for fingers)
Iron Glove (Gloves with metal knuckles)
Rock Claws (Finger Guards with sharp, stalagmite tips)
Gauntlet
Claws (Gauntlets with four long iron claws attached)
Wrist Blade (Gauntlet with a single, wide blade attached)
Cestus (Gauntlet with a curved, guillotine-like blade attached to the knuckles)
Tiger Claws (Claws)
La Madame Guillotine (Cestus)
Retractable Wrist Blade (Wrist Blade)
Lava Gauntlet (Gauntlet, causes Burning)
Sun Emperor's Claws (Claws)
Blade of the Nizari Order (Retractable Wrist Blade, high critical strike rate, 1/50 chance auto-kill)
Wrist Harpoon (Cestus, can act as ranged weapon)
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Post by Joe on Oct 2, 2011 14:01:17 GMT -5
Weapons
Other Weapons[/u] Ranged[/i] Boomerang
Discus
Throwing Stars
Flame Potions
Ice Potions
Poison Potions
Sleeve Darts
Flying Daggers
Flying Swords
Chakram
Double Discus
Bladed Disk (Discus)
Melee[/i] Whip
Staff
Wand
Mace
Morning Star
Ball'n'Chain
Lead Club
Chain Whips
Playing Cards
Tarot Deck
Royal Seal (Mace)
Magic Staff (Staff, Boosts Magic, MP)
Necromancer's Wand (Boosts Magic, MP)
Wizard's Wand (Boosts Magic, MP)
Dark Lord's Staff (Boosts Magic, MP)
Cracked Staff (Occasionally casts random spell upon contact with enemy)
Emperor's Symbol of Might (Mace)
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Post by Vaxx on Oct 3, 2011 2:29:06 GMT -5
Weapons
The GRAIORGHWARGH ( Basically a summon/bomb weapon mixture, has like 50 HP. Explodes after hitting the 0-point )
Flag-Bombs ( Moggy's 'signature' weapons, pretty much landmines )
Hat ( Becomes a weapon/accessory if converted to the PC's side. Input button sequence correctly to eat enemies and gain their abilities. Does not work on bosses )
Grand Cube Of Unknowing ( Random effects, decided with dice rolls. )
BIG MEATY CLAWS ( Pincer-claws )
Last Will of the Dark Ones ( Creates a shadow version of one out of 3 randomly picked enemies of varying levels of strength, which serve the PCs until being killed )
The Light at the End ( Holy sword-axe weapon, can be split into 2 weaker weapons. Extra damage to undead and unholy characters. )
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Post by astrodude55 on Nov 15, 2011 2:28:31 GMT -5
I originally had these up here as specialized example weapons and certain areas of weapons, plus armor categories and the like (+stats).
Weapons
Guns
"Gecko"
Descritption: An aged, one-handed gun, it has the shape of a purple lizard finely cut into its handle. Damage: 10 pts w/ 5 points of ice damage. Raises: 8+ STR, 1+ VIT, +3 LCK Bonuses: 25% resistance to ice, 10% weakness to fire.
"Morning Dawn"
Description: This strange rifle seems to emit a faint, orange glow when used. Damage: 5 pts w/ 15 pts of fire damage. Raises: Bonuses: 15% resistance to fire, 5% str against wooden enemies.
Swords
(none)
Gloves
"Iron Fist"
Description: A pair of iron gauntlets. Damage: 5 pts of damage. Raises: +5 STR Bonuses: None.
Staffs
"Doomed Fate"
Description: Seemingly evil, this staff has the head of a skull with bat wings coming from the sides. Damage: 15 points of damage to all magical spells. Raises: +20 VIT, +5 LCK Bonuses:
Shoes
(none)
Armor
(none)
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Post by CuteCat on Jan 2, 2013 12:35:44 GMT -5
Armor: Speedline Hoodie (doesn't give a big defense boost, but significantly raises speed)
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